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England on fire

Fly over England – a musical real time clip

Aug 29th

Posted by rDad in WebGL

1 comment


Fly over England

We just release ‘Fly over England’, a musical real time clip powered by Three.js webGL 3d engine. Music performed by Lexo.

I ‘ll release a technical post in a couple of days …

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GLSL, london riot, three.js, webgl

Unsharp Masking the Depth Buffer

Jun 28th

Posted by rDad in WebGL

3 comments

unsharp the depth buffer masking technique

It’s been a while since I worked on an extension to three.js - thje webGL 3D engine developed by Mrdoob - to permit to doing post processing  more easily on the 3D result.

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GLSL, unsharp masking deth buffer, webgl

News from the backyard

Jun 22nd

Posted by rDad in Uncategorized

No comments

from the backyard

Not much activity on my blog, but a lot of activity in the backyard and some news:

  • The Normal shader of “A moon on webGL” has been used and improved by Andrea Gatti to make a visualizer of the geoid computed from GOCE satellite data. See it on Chrome experiments
  • “Wobble dance” is now on Chrome experiment
  • “Wobble dance” is one of the examples for the 3d engine Three.js on netMagazine.com : 20 webgl sites will blow your mind
  • “Wobble dance” was shown at WebGL camp 3 by Altered Qualia

Actualy I’m working on a extension for Three.js called PP (post processing) that to build a shader chain of image processing.

More to come soon …

chrome experiments

The wobble dance – anisotropic glsl shader

Feb 26th

Posted by rDad in WebGL

8 comments


I wobble

This time a quick one.

Just playing with anisotropic light shader grabbed from a old rendermonkey example – still a lot of work to do – and wobble vertex deformation.The Circlesquare music suit the effect.

For dancing the wobble you need a modern browser (chrome 9+, firefox 4+, safari 5+).

G_wobble_dance_2
G_wobble_dance_4
I wobble
I wobble
G_wobble_dance


anisotropic, GLSL, vertex wobble, webgl

A moon in webGL

Feb 21st

Posted by rDad in WebGL

5 comments

Rendering light with GLSL shader

First attempt on Three.js engine : WebGL, Normap & Displacement Map with a GLSL shader cherry

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GLSL, three.js, webgl
Advanced render in flash pt.1

Rendering light with pixel bender pt.1

Jun 2nd

Posted by rDad in Actionscript 3

4 comments

Advanced render in flash pt.1

Rendering light with pixel bender pt.1

How to implement current 3D engine light rendering techniques in Flash with pixel bender.

More >

Actionscript 3, advanced rendering, pixel bender
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